Jonathan Auxier - book author
Jonathan Auxier is the author of books: The Night Gardener, Peter Nimble and His Fantastic Eyes (Peter Nimble #1), Sweep: The Story of a Girl and Her Monster, Sophie Quire and the Last Storyguard (Peter Nimble #2), The Burning Tide (Spirit Animals: Fall of the Beasts, #4), Spirit Animals- Fall of the Beasts (7 Book Series), Spirit Animals: Fall of the Beasts (6 Book Series)
The Night Gardener follows two abandoned Irish siblings who travel to work as servants at a creepy, crumbling English manor house. But the house and its family are not quite what they seem. Soon the children are confronted by a mysterious spectre and an ancient curse that threatens their very lives. With Auxier’s exquisite command of language, The Night Gardener is a mesmerizing read and a classic in the making.
Be sure to read the companion book, Sophie Quire and the Last Storyguard.
But when Nan gets stuck in a deadly chimney fire, she fears her time has come. Instead, she wakes to find herself in an abandoned attic. And she is not alone. Huddled in the corner is a mysterious creature--a golem--made from ash and coal. This is the creature that saved her from the fire.
Sweep is the story of a girl and her monster. Together, these two outcasts carve out a life together--saving one another in the process.
Sophie knows little beyond the four walls of her father’s bookshop, where she works as a bookmender and dreams of leaving the confines of her city walls. But when a strange boy and his talking cat/horse companion show up searching for a rare and mysterious book, she finds herself pulled into an adventure beyond anything she has ever read.
Long before humans walked the land, it came to Erdas. Wicked, patient, and hungry, it has slept beneath the surface of the world.
Now the Wyrm is awakening.
Conor, Abeke, Meilin, and Rollan are four heroes who are split between worlds, braving separate paths in order to stop this evil. With a strange and unlikely new group of allies behind them, the young guardians have a real chance at saving their home--but they will have to move fast.
An ancient trap exists, hidden within the folds of Erdas itself. Though it has the power to end this war for good, the means of starting the trap have been lost. The young heroes only have one shot. They must work with their spirit animals to uncover a secret older than time. If they can't, then everything will be consumed.